// [Toggle On/Off]
zp_death_sprite "1" // [0 - Disable | 1 - Enable] Default: 1

// [Death sprite's brightness]
zp_death_sprite_brightness "255" // [0 - Darkest | 255 - Brightest] Default: 255

// [What message?] | NOTE: To disable this, replace it with zp_death_sprite_message ""
zp_death_sprite_message "[R]est.[I]n.[P]eace. - Grim Reaper" // [Max letters(including spaces) - 192]
//Default: [R]est.[I]n.[P]eace. - Grim Reaper

// [Delay to show sprite in decimals]
zp_death_sprite_delay "1.0" // E.g. 5.0, 3.5 , 2.7 | Default: 1.0

// [Random or specified sprite] | NOTE: It can be changed during in-game
zp_death_sprite_play "0" // [0 - Random || 1 ~ MAX_SPRITES (See source code for more info) - Specified] Default: 0

// NOTE: All CVars are updated every new round.