Counter Strike 1.6 – Cyber

Counter Strike 1.6 – Cyber

Counter Strike 1.6 – Cyber


It’s modified version of Counter Strike 1.6 (CS 1.6) game, it’s version 48 of CS 1.6 game released few year’s ago and counted a huge amount of this game version fan’s. This game version have a lot of fan’s (players who play CS 1.6 with version 48 build of CS game), because in this version of the game you will find fixed a lot of game bug’s, updated graphics (player’s and gun’s model’s), updated sound’s, details of the map’s and much more. With CS 1.6 V48 you can join any CS 1.6 game server (Protocol 47, protocol 48 and double protocol – 47+48), this version of the game have only one bad thing – With this version of the game you will not be able to join STEAMED CS 1.6 game server if you will use NON-STEAM game version, but this thing you will find not only in version 48 of CS 1.6 game, all non steam game version’s have that problem.



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In Counter-Strike: Global Offensive, in addition to normal tournament circuits hosted by third-party organizations, Valve organizes or co-sponsors a series of events itself, referred to as ‘majors’. These events are special in that they have large prize pools, which are crowdfunded by the Counter-Strike: Global Offensive community via in-game keys bought to open in-game cases,[34][35] and special in-game cosmetics – usually in the form of stickers of the qualified teams logo, and signatures of qualified players[36] that can be applied to guns or used to predict the results of the tournament – are introduced into the game, and are purchasable from Valve during the duration of the tournament.[37][38][39]

On September 23, 2015 it was announced that WME/IMG and Turner Broadcasting were creating a televised Counter-Strike: Global Offensive esports league called ELeague to be broadcast on US cable television network TBS in 2016.[40]

On October 2, 2015, a number of professional esports organization with Counter-Strike teams announced the formation of a trade union that set several demands for future tournament attendance. The announcement was a publicly posted email written by Natus Vincere CEO Alexander Kokhanovskyy that was sent to organizers of major esports events. Among these demands was notice that teams part of the union would not attend a tournament with a prize pool of less than $75,000 for CS:GO and $100,000 for Dota 2.[41] Among the teams that were announced were Natus Vincere, Team Liquid, Counter Logic Gaming, Cloud9,, Team SoloMid, Fnatic, Ninjas in Pyjamas, Titan, and EnVyUs.[42]
Counter-Strike: Global Offensive Majors Most recent season or competition:
ESL One Cologne 2016
Founded 2013
No. of teams 16
Continents Global
Most recent
champion(s) SK Gaming (FalleN, fer, coldzera, fnx, TACO)
Most titles Fnatic (3)
Classification Qualifying tournaments
TV partner(s), ESL,

Major tournaments are defined as those tournaments that are sponsored by Valve. Every Major so far has had a prize pool of $250,000, and has seen increased attendance, including over ten thousand viewers live in stadiums and millions watching on internet-based live streams, as well as increased money to the players through the purchase of stickers. Swedish team Fnatic bested the Ninjas in Pyjamas to win the DreamHack Winter 2013 SteelSeries Counter-Strike: Global Offensive Championship in December 2013, the first Major tournament, with an entire tournament prize pool of $250,000.[43] won over Ninjas in Pyjamas in the EMS One Katowice 2014 championship, the second Major.[35] Ninjas in Pyjamas won the ESL One Cologne 2014 tournament at Gamescom over Fnatic in 2014.[44] Team won Dreamhack Winter 2014 over Ninjas in Pyjamas.[45] On March 15, 2015, Fnatic won their second major at ESL One Katowice 2015, beating Ninjas in Pyjamas once again.[46] Fnatic won their third major on August 23, 2015 at ESL One Cologne 2015 beating Team EnVyUs 2-0 in a best of three series.[47] DreamHack Open Cluj-Napoca 2015 in November 2015 was won by EnVyUs over Natus Vincere.[48] The prize pool was increased to $1 million in 2016.[49][50] MLG Major Championship: Columbus went on from March 29 to April 3, 2016 and was won by Luminosity Gaming over Natus Vincere.[51] The next Major took place at the Lanxess Arena in Cologne in July 2016 and was won by SK Gaming (former Luminosity Gaming) over Team Liquid.[52]
Gambling and third-party betting
Main article: Skin gambling

The introduction of the Arms Deal update in August 2013 added cosmetic items, termed “skins”, into the game. Skins would have a rarity and other high-value factors that influenced their desirability, and these soon became used as virtual currency and the creation of a number of skin trading sites enabled by the Steamworks API. Some of these sites began to offer gambling functionality, allowing users to bet on the outcome of professional matches with skins. In June and July 2016, two formal lawsuits have been filed against these gambling sites and Valve, stating that these encourage underage gambling and undisclosed promotion by some streamers. Valve in turn began to take steps to prevent these sites from using Steamworks for gambling purposes, and several of these sites shut down as a result

Currently, Global Offensive features five game modes for online play:

Classic Casual and Competitive: Counter-Strike’s most played game mode, both involving Bomb Scenario and Hostage Scenario missions.[9] At the start of each round, players can purchase weapons and gear with money earned from various actions, from assisting on kills to completing objectives. Regardless of mission type, a round ends when one team completes an objective, eliminates the other team, or lets the timer run out. If the timer runs out before one of these objectives are completed, the team which did not need to complete an objective wins.
Bomb Scenario: the Terrorists must plant a C4 explosive at one of two designated bombsites and protect it until its countdown finishes and detonates; the Counter-Terrorists must prevent the bomb from exploding, either ensuring that the terrorist team does not plant it or defusing it once it is planted. If the CT team does defuse it, the CT team will still win regardless how many enemy team members are still alive.[10]
Hostage Scenario: the Counter-Terrorists must rescue hostages from the Terrorists, and bring them to an extraction point; the Terrorists must prevent the hostages from escaping. If a Terrorist or Counter-Terrorist attempts to kill hostage, they will suffer a heavy cash penalty. An update later changed how Counter-Terrorists rescue hostages: instead of leading them around,[11] players must carry one hostage at a time to the extraction point.[12][13]
Arms Race: a deathmatch-based mode where each player is rewarded for every 2 kills with a new weapon, or every 1 kill if they kill the enemy leader. The first player to get a kill with the golden knife, the final weapon on the list, wins the game.[14][15]
Demolition: a round-based mode that removes weapon and equipment purchasing, instead rewarding players who manage at least one kill by giving the next weapon in a predetermined set of weapons. After a second kill with that weapon the players are also rewarded a grenade along with their new weapon for the next round. This is something similar to the bomb scenario mission, which also requires one of the team to detonate the bomb site. But unlike the casual ones, these have only one bomb site.[16][17]
Deathmatch : a mode consisting of 10-minute matches.[18] Players must gain the highest possible score by earning kills with different weapons or desired weapons. The number of points from a kill depends on the weapon. Players may also take advantage of bonus timers for different weapons, or using knife to score extra points. Like in Arms Race, players automatically respawn after being killed, but also when they choose to respawn with bonus weapons.[18][19]

Global Offensive also offers two offline modes: Offline with Bots, which offers the same game modes with AI-controlled bots; and a Weapons Course, a single player map serving as a tutorial and a training mode.[20]
Online play

Global Offensive supports matchmaking and leaderboards for all online game modes, provided by Steam.[21] The provided online service offers the ability to filter by game modes, maps and a built-in Steam friend system. Valve also employs Valve Anti-Cheat, which can automatically remove and ban players from the Valve online network. To match players of similar skill levels for an enjoyable experience, the game uses a heavily modified version of Elo rating system.[3] The PC version of Global Offensive also supports private dedicated servers that the player may connect to through the community server menu in-game. These servers may be heavily modified and can be completely different from the base game.[22] There have been popular community mods created for Counter-Strike: Global Offensive. One community mod allowed players to complete obstacle courses that require advanced strafing and jumping techniques.

The Moon is in synchronous rotation: it rotates about its axis in about the same time it takes to orbit Earth. This results in it nearly always keeping the same face turned towards Earth. The Moon used to rotate at a faster rate, but early in its history, its rotation slowed and became tidally locked in this orientation as a result of frictional effects associated with tidal deformations caused by Earth.[118] The side of the Moon that faces Earth is called the near side, and the opposite side the far side. The far side is often inaccurately called the “dark side”, but in fact, it is illuminated as often as the near side: once per lunar day, during the new moon phase we observe on Earth when the near side is dark.[119] In 2016, planetary scientists, using data collected on the much earlier Nasa Lunar Prospector mission, found two hydrogen-rich areas on opposite sides of the Moon, probably in the form of water ice. It is speculated that these patches were the poles of the Moon billions of years ago, before it was tidally locked to Earth.[120]

The Moon has an exceptionally low albedo, giving it a reflectance that is slightly brighter than that of worn asphalt. Despite this, it is the brightest object in the sky after the Sun.[56][k] This is partly due to the brightness enhancement of the opposition effect; at quarter phase, the Moon is only one-tenth as bright, rather than half as bright, as at full moon.[121]

Additionally, colour constancy in the visual system recalibrates the relations between the colours of an object and its surroundings, and because the surrounding sky is comparatively dark, the sunlit Moon is perceived as a bright object. The edges of the full moon seem as bright as the centre, with no limb darkening, due to the reflective properties of lunar soil, which reflects more light back towards the Sun than in other directions. The Moon does appear larger when close to the horizon, but this is a purely psychological effect, known as the Moon illusion, first described in the 7th century BC.[122] The full moon subtends an arc of about 0.52° (on average) in the sky, roughly the same apparent size as the Sun (see § Eclipses).

The highest altitude of the Moon in the sky varies with the lunar phase and the season of the year. The full moon is highest during winter. The 18.6-year nodes cycle also has an influence: when the ascending node of the lunar orbit is in the vernal equinox, the lunar declination can go as far as 28° each month. This means the Moon can go overhead at latitudes up to 28° from the equator, instead of only 18°. The orientation of the Moon’s crescent also depends on the latitude of the observation site: close to the equator, an observer can see a smile-shaped crescent moon.[123]

The Moon is visible for two weeks every 27.3 days at the North and South Pole. The Moon’s light is used by zooplankton in the Arctic when the sun is below the horizon for months on end.[124]

The distance between the Moon and Earth varies from around 356,400 km (221,500 mi) to 406,700 km (252,700 mi) at perigees (closest) and apogees (farthest), respectively. On 19 March 2011, it was closer to Earth when at full phase than it has been since 1993, 14% closer than its farthest position in apogee.[125] Reported as a “super moon”, this closest point coincides within an hour of a full moon, and it was 30% more luminous than when at its greatest distance due to its angular diameter being 14% greater, because 1.14 2 ≈ 1.30 {\displaystyle \scriptstyle 1.14^{2}\approx 1.30} \scriptstyle 1.14^{2}\approx 1.30.[126][127][128] At lower levels, the human perception of reduced brightness as a percentage is provided by the following formula.
When the actual reduction is 1.00 / 1.30, or about 0.770, the perceived reduction is about 0.877, or 1.00 / 1.14. This gives a maximum perceived increase of 14% between apogee and perigee moons of the same phase.[131]

There has been historical controversy over whether features on the Moon’s surface change over time. Today, many of these claims are thought to be illusory, resulting from observation under different lighting conditions, poor astronomical seeing, or inadequate drawings. However, outgassing does occasionally occur, and could be responsible for a minor percentage of the reported lunar transient phenomena. Recently, it has been suggested that a roughly 3 km (1.9 mi) diameter region of the lunar surface was modified by a gas release event about a million years ago.[132][133] The Moon’s appearance, like that of the Sun, can be affected by Earth’s atmosphere: common effects are a 22° halo ring formed when the Moon’s light is refracted through the ice crystals of high cirrostratus cloud, and smaller coronal rings when the Moon is seen through thin clouds.
The tides on Earth are mostly generated by the gradient in intensity of the Moon’s gravitational pull from one side of Earth to the other, the tidal forces. This forms two tidal bulges on Earth, which are most clearly seen in elevated sea level as ocean tides.[135] Because Earth spins about 27 times faster than the Moon moves around it, the bulges are dragged along with Earth’s surface faster than the Moon moves, rotating around Earth once a day as it spins on its axis.[135] The ocean tides are magnified by other effects: frictional coupling of water to Earth’s rotation through the ocean floors, the inertia of water’s movement, ocean basins that get shallower near land, and oscillations between different ocean basins.[136] The tidal effect of the Sun on Earth’s oceans is almost half that of the Moon, and their gravitational interplay is responsible for spring and neap tides.[135]

Gravitational coupling between the Moon and the bulge nearest the Moon acts as a torque on Earth’s rotation, draining angular momentum and rotational kinetic energy from Earth’s spin.[135][137] In turn, angular momentum is added to the Moon’s orbit in a process confusingly known as tidal acceleration, which lifts the Moon into a higher orbit with a lower orbital speed and a longer period. Thus the distance between Earth and Moon is increasing, and Earth’s spin is slowing down.[137] Measurements from lunar ranging experiments with laser reflectors left during the Apollo missions have found that the Moon’s distance to Earth increases by 38 mm (1.5 in) per year[138] (roughly the rate at which human fingernails grow).[139] Atomic clocks also show that Earth’s day lengthens by about 15 microseconds every year,[140] slowly increasing the rate at which UTC is adjusted by leap seconds. Left to run its course, this tidal drag would continue until the spin of Earth and the orbital period of the Moon matched, creating mutual tidal locking between the two, as is already currently the case with Pluto and its moon Charon. However, the Sun will become a red giant long before that, engulfing Earth.[141][142]

The lunar surface also experiences tides of around 10 cm (4 in) amplitude over 27 days, with two components: a fixed one due to Earth, because they are in synchronous rotation, and a varying component from the Sun.[137] The Earth-induced component arises from libration, a result of the Moon’s orbital eccentricity; if the Moon’s orbit were perfectly circular, there would only be solar tides.[137] Libration also changes the angle from which the Moon is seen, allowing about 59% of its surface to be seen from Earth (but only half at any instant).[56] The cumulative effects of stress built up by these tidal forces produces moonquakes. Moonquakes are much less common and weaker than earthquakes, although they can last for up to an hour—a significantly longer time than terrestrial earthquakes—because of the absence of water to damp out the seismic vibrations. The existence of moonquakes was an unexpected discovery from seismometers placed on the Moon by Apollo astronauts from 1969 through 1972

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    hej o burr qite na ja mat mir Ok ……. <3

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    😉 brw Se shum Fort 🙂

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    Daut 2 years

    a esht e mir qikjo cs dhe a pranon cfg

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    Babloki 1 year

    o ADMIN a mnihmo per 1 gjo
    E di ate qe ka navi markeloff edhe te tjert
    NVIDIA controll panel ku me e gjet qit program qe rregullu 3d opengl csn a din gjo ku me e gjet

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    a osht me bota

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