AWP Addons 2018

AWP Addons 2018

AWP Addons 2018

 

 

 

 

 

 

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The AWP (Arctic Warfare Police), or Magnum Sniper Rifle, as it was previously known, is a sniper rifle featured in the Counter-Strike series.

A “high risk, high reward” weapon due to its high powers but slow firing rate, reload speed, and movement speed, the AWP is one of the most used weapons in the Counter-Strike series.

Contents[show]
Overview
The AWP is a powerful bolt-action sniper rifle available to both teams. It is infamously renowned for being able to one-shot kill enemies with a hit anywhere bar the legs, regardless of armor, making the AWP a solid weapon for wallbanging. The VIP is the only player who can survive a single body shot from the AWP because his armor is 200. However, a headshot can still kill the VIP instantly without the need for a second shot.

The AWP also has extreme accuracy when scoped, particularly when crouched as it has the 3rd highest accuracy in the game.[citation needed] The ability to scope along with the extreme accuracy and obscene stopping power make the AWP devastating at long ranges, particularly in the hands of a skilled shooter.

However, where the AWP excels in accuracy and power, it suffers in general handling. The AWP slows players down considerably, particularly in Global Offensive, making it unwieldy at closer ranges in the hands of a novice player. The weapon also has terrible accuracy when not using the scope or firing while moving, so the user must be aiming down sights AND immobile at all times to retain a competitive edge. Additionally, the sound that results from firing is loud and easily recognizable; the moment a shot is fired, the enemy team is aware of an AWP’s presence on the battlefield. Thus, the enemy team will change their tactics in attempts to take down the AWP as top priority by flanking the user or using other tactics against the user.

In addition, this weapon is bolt-action, which results in a slow rate of fire. A missed shot can leave the operator vulnerable while chambering another bullet and allowing enemies to use that opportunity to counter the user or escape. The last downside is the weapon’s lack of economic efficiency—it is expensive and the kill reward is low (in Global Offensive). Therefore, getting killed while holding this weapon may prove detrimental for the user’s team morale as the enemy could take the advantage by taking this weapon and use it against the user’s team.

In the older games, the .338 Lapua Magnum used by the AWP is the most expensive ammunition in-game, at $125 per magazine.

The AWP is not available for the Counter-Terrorists to purchase in Assassination maps. They can, however, get one from fallen Terrorists.

The AWP is only weapon in Counter-Strike with the ability to kill an armored teammate instantly with a headshot.

In older games, bots equipped with an AWP always switch to their pistol after firing 5 rounds, no matter how many rounds are available in their weapons.

The AWP is a fairly heavy weapon. While wielded, the player’s movement speed is reduced from the default 250 units per second to 210 units per second (200 in Global Offensive), meaning a user will suffer 16% to 20% speed reduction. While zoomed in, the movement speed is 100 units per second. The AWP is one of the many guns able to shoot underwater.

Advantages
Fatal damage to the pelvic area or above
Extremely high penetration power
Very accurate and lethal at extreme range
Disadvantages
Operated by bolt-action mechanism
Very loud and distinct firing sound
Heavy weight
Very expensive
Low kill reward in Global Offensive
Very inaccurate when firing without the scope or firing while moving
Less accurate if fired right after cycling the bolt in Source and Global Offensive
Long reload time (in Source and Global Offensive)
Require accuracy and skill to master usage
Gameplay
Tactics
Unlike other sniper rifles, instead of focusing on the head, aim for the chest as much as possible. The chest presents a much larger target, and the damage done by an AWP shot is more than enough to kill the enemy in a single shot provided it did not hit the leg or an obstacle between the player and the enemy. Furthermore, the recoil from this weapon will push a user’s aim upward so aiming at the target’s chest will score a headshot.
If a target is using cover while at medium range and the head is exposed, try to score a headshot to ensure an instant kill as the cover may block most of the shot’s damage, allowing the enemy to return fire.
In certain maps (especially Aztec), professional players can perform wallbangs (hit assailants through a wall, box, or any other obstacle) dealing up to 60 damage or scoring a headshot. This tactic requires perfect accuracy, prediction, and a bit of luck.
Avoid shooting at the target’s leg, as the damage is not lethal on targets with full health/armor. If this happens, quickly switch to the pistol to finish the target off.
After firing a scoped shot in Counter-Strike and Counter-Strike: Condition Zero, the AWP retains in-scope accu

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