Counter Strike 1.6 – Evilside 2017(NO UCP)
Counter Strike 1.6 – Evilside 2017 (NO UCP)
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Counter Strike 1.6 EviLside !
Counter Strike 1.6 EviLside përmban :
NEW Background !
NEW -GUI !
NEW Icon !
NEW Command Menu !
Language Albania !
Dual Protocol (47+48) Client !
WORK – LAN / Internet !
NEW Weapons Sound and Skins !
NEW Player Skins (Red and Blue) !
NEw Effect !
NEW Music Background !
There are five categories of purchasable weapons, four being guns and the final being utilities: rifles, sub-machine guns (SMGs), heavy, pistols, and grenades. All guns have different stats and all grenade types have different in-game effects. The hand grenade deals damage in a small radius, the smoke grenade temporarily places a smoke screen, the decoy grenade emulates the player’s primary gun, the flashbang temporarily blinds players who look at it explode, and the Molotov cocktail and Incendiary Grenade set a small radius of the map on fire for a short period of time. Alongside all of these weapons, the Zeus x27, a taser, can also be purchased.
There are six main game modes: Competitive, Casual, Deathmatch, Arms Race, Demolition, and Weapons Course. Competitive mode pits competitive players against each other in two teams of five and roughly 45-minute matches. The Casual and Deathmatch modes are less serious than the Competitive modes, and do not register friendly fire against or collision with other players on the player’s team. Both are primarily used for player practice. Arms Race mode is similar to the “Gun Game” mod for other games in the series. It consists of players racing to upgrade their guns via killing enemies. Demolition mode is again like the “Gun Game” mod though players are able to plant and defuse the bomb too, and only receive a gun upgrade at the end of the round if they killed an enemy. The Weapons Course is an offline practice mode designed to help new players learn how to use the basic items, such as grenades and guns. Apart from the Weapons Course, all five other game modes can be played online or offline.
Matchmaking is supported for all online game modes and is managed through the Steam software, and runs Valve Anti-Cheat to prevent cheating. In the competitive modes, players are encouraged to act more strategically in Global Offensive than in most other multiplayer games due to the inability to respawn once killed. When playing competitively, each player has a specific rank based on their skill level and is paired up with players of around the same skill level. Another form of matchmaking, known as “Prime”, allows for games to be played only with other users with the Prime feature and allows for more equal matches as there are fewer “smurfs”. The PC version of Global Offensive supports private dedicated servers that players may connect to through the community server menu in-game. These servers may be heavily modified and can drastically differ from the base game modes. There have been many community made mods for the game, one of the more popular ones being known as “kz”, a mod which allows players to complete obstacle courses that require advanced strafing and jumping techniques.
Global Offensive saw the introduction of new weapons and equipment not seen in previous installments, most notably the firebomb for each side (referred to as a Molotov on the Terrorist side and as an Incendiary Grenade on the Counter-Terrorist side). These temporarily cover a small area in fire, dealing damage to anyone passing through. Global Offensive also saw the introduction of a range of new guns, including shotguns, pistols and sub-machine guns, along with a taser. Two new game modes, Arms Race and Demolition, both based on mods for previous iterations in the series, were added alongside a total of eight new maps for said game modes. Global Offensive saw the removal of features seen in previous iterations of the series. The ability to freely explore the map when dead was removed from many modes, though server hosts are able to change this setting. The unsilenced USP and the MP5 were replaced by other guns. The tactical shield was also removed. The concept of sprays were not present in the game until the addition of consumable items called graffiti