The Far Cry series is a franchise of first-person shooter computer and video games, named after the first game of the series. The first game, Far Cry, Was developed by Crytek Studios in Germany and published by Ubisoft on March 23, 2004 for Microsoft Windows. Far Cry Received positive reviews upon release. The original game has been Followed by three sequels: Far Cry 2, Far Cry 3 and Far Cry 4, and spawned Many spin-off games, Including Far Cry Instincts, Far Cry Instincts: Evolution, Far Cry Instincts: Predator, Far Cry Vengeance , Far Cry 3: Blood Dragon, and Far Cry Primal.
A 2008 English-language German entitled Far Cry Was movie based on the game.
The Far Cry franchise has been known for putting players in exotic Environments open world, from the Himalayas to the plains of Africa. The series has an immersive Also Included That map editing program lets players create and share Their own custom maps for use in multiplayer.
The game’s story Follows a Former US Army Special Forces operative Jack Carver, stranded on Who is a mysterious archipelago. He is searching for a female journalist he Was she escorting Went missing after boat of developer When Was destroyed by mercenaries. The game Includes thematic elements relating to the Dangers of weaponizing genetic engineering and the genocide of local islanders as Can Be seen by the deformed creatures created by a mad scientist named Krieger.
The terrain in Far Cry varies greatly. Set on a South Pacific archipelago, the landscape Includes Beaches, dense rain Forests, Towering canyons, mines, swamps, and Event volcanic Forests. Many of the interiors range from simple beach huts and army camps to elaborate complexes, an underground temple, and ultra-modern research labs. Several of These mazes use the Remains of WWII-era Japanese fortifications and bunkers.
The unveiling of Far Cry 2 Took place on July 19, 2007 in Paris, France, by head company Ubisoft. Ubisoft Stated That hadd been in the game by the Ubisoft Montreal development team, and WOULD BE released on October 23, 2008.
The protagonist of previous Far Cry games, Jack Carver, is not featured in this game. When Ubisoft interviewed players about the original Far Cry in Their research for this game, the interviewees did not find the character very likable or memorable. As a Result, the player in the sequel Chooses Different from nine characters to play, Each with a unique look and back story. The game’s producer, Louis-Pierre Pharand, Saeed That the single-player game Will “potentially have close to 50 hours of game play.” Lead designer Clint Hocking Stated That at Least 100 hours are needed to experience all of the game’s content.
A pre-alpha video of the game, showcasing the visuals and 13 minutes of gameplay with developer commentary, Was Presented in Leipzig in August 2007. The demonstration showed off the gameplay involving gunfights and driving sequences, and unique features Such as first aid and physical Also shown Were maps. Features graphical Also showcased Several Tying in directly with the gameplay, as procedural Such Breakage of vegetation and its regeneration over time, dynamic propagation of fire, wind effects and volumetric Capable of breaking vegetation and spreading fire. Man-made to the structure shown eu Were Also highly destructible.
In August 2010, PC Gamer Reported That development of Far Cry 3 Was in “full swing” at Ubisoft Montreal. In the Same Month, Game and Swedish retailer Webhallen listed the game for a 2010 release, Which did not happen. In January 2011, Ubisoft declined to comment on speculation That Far Cry 3 WOULD BE hitting shelves in October after Game Informer listed the game as an October arrival in Its 2011 preview feature.
In February, the Official PlayStation Magazine Was Suggested That the game due for release at the end of 2011 as the Following Suggested quote, “Start taking the malaria medicine in preparation: Far Cry 3 Could Be arriving before the end of the year.” This statement Was withdrawn in next month’s edition Where It Was Stated That the game WOULD BE shown on 2011’s E3 and That the release date WOULD BE bumped back to 2012. [full citation needed] In May, the CVS of a couple of stuntmen listed Far Cry 3 as one of developer’s previous projects.
Far Cry 3 features a sandbox editor. Furthermor, after confirmations of split screen PC Far Cry 3 on the official site as well as content delivery service Steam, the feature dropped Was Before release days.
The game’s writer Jeffrey Yohalem claimed That the Intention of the game’s full Was to make a statement about “shooting what Means and what it does to humanity”. The game’s protagonist Jason Brody is not a trained soldier, an everyman Rather soft Who is CRAM to Become a killer over the course of the game. That Claims Yohalem as a Result the game examines “what happens When That guy is put into a Situation Where he has to survive minute by minute and save His friends? Will he pick up a gun and how does That affec Him? [… ] This is a story about a normal guy picks up a gun WHO and That Can not end well. ” Producer Dan Hay emphasized the emotional That “turns” in the characters Were a major theme in the game, stating That, “That Was The thing we wanted and emotional When we first saw it, it Was with Vaas”. Hay commented further That the game systemic merged the emotional feel and feel from the previous two Far Cry games in order to take the game in a “very, very surprising direction.”
Developed and published by Ubisoft for the Xbox console, it resembles the PC game Far Cry Earlier. Howevera, the gameplay is not as open-ended as the Latter. It makes me up for this by Including extra multiplayer modes through the Xbox Live service, new Alongside Abilities (Feral powers) and a map mode creator Which Allows the users to create Their own maps for multiplayer. Also Ports Were Planned for the PlayStation 2 and Nintendo GameCube, howevera, due to unknown Reasons, These Were ports never released.
Far Cry Instincts: Evolution 
Main article: Far Cry Instincts: Evolution
A sequel to Far Cry Instincts, released for the Xbox on March 27, 2006. Evolution Includes a new single-player campaign, although it is considerably Shorter than the campaign found in Far Cry Instincts. Also Includes The game new weapons and vehicles, as well as an Expanded map-maker and an extra multiplayer mode. That Maps are created on the Xbox version of ‘Instincts’ Can not Be Transferred to the Xbox 360 version.
Far Cry Instincts: Predator 
Main article: Far Cry Instincts: Predator
Far Cry Instincts: Predator, an Xbox 360 title, was released on the Same Day as Evolution. It Includes Both graphically enhanced versions of Far Cry Instincts and Evolution.
It featured a map editor in the player Which Can create maps. Characters on online play are basic clones of Jack Carver soft Can Be edited; the character still has the tattoo “Karma” on his shooting arm.
Far Cry Vengeance 
Main article: Far Cry Vengeance
A video game Developed and published by Ubisoft for the Wii console, released on December 12, 2006 in North America. It is the second Wii game released in North America to have a M-rated ESRB. Its storyline is Similar to Far Cry Instincts: Evolution, the previous Xbox title. Far Cry Vengeance has pretty much the Same story as Evolution, soft Also features three new levels, new weapons and vehicles, and changed controls.
Paradise Lost 
Main article: Far Cry Instincts § Paradise Lost
Paradise Lost is a rail shooter arcade game of Far Cry Instincts port developed by Global VR and published by Ubisoft in 2007. Its light guns are Similar to Those of Aliens: Extermination. Players use stationary turrets armed with rockets and Grenades as power-ups.
Far Cry 3: Blood Dragon 
Main article: Far Cry 3: Blood Dragon
Is a stand-alone “expansion pack” based on the world of Far Cry 3. Although Blood Dragon does not Continue the story of Far Cry 3, it shares the Same game engine and gameplay mechanics. News of Its development Was leaked by the Brazilian ratings board, an 18+ Which certification awarded based on the title’s reference to violence, sex, and Drugs. The game’s retrospective story, characters and visual style are inspired by 1980’s action movies, Especially the films of Arnold Schwarzenegger, Such as Commando, The Terminator, and Predator, and Sylvester Stallone in Cobra, First Blood, and Rocky IV. Other film / television references include RoboCop, Escape from New York, Scarface and Teenage Mutant Ninja Turtles, Among others. Pre-orders of the PC version Received a digital copy of the soundtrack, produced by Melbourne, Australia-based Power Glove. Due to the success of the title, Ubisoft CEO Yves Guillemot has Stated That the game may Also get a retail release.