Pro Evolution Soccer 2013

Pro Evolution Soccer 2013

Pro Evolution Soccer 2013 (PES 2013 Officially abbreviated as and known as World Soccer: Winning Eleven 2013 in Japan and South Korea) is an association football video game, Developed and published by Konami. The game Was Announced by Konami on April 18, 2012. [citation needed] For the first time of the series, all 20 teams from the Brazilian national league, Campeonato Brasileiro Serie A, are Included in the game series. [6] [7 ] [8] The UEFA Champions League features in the game. [9] This is the last game to feature the current game engine.
he demo version was released on 25 July 2012, Followed by the retail version on 20 September 2012 in Australia, on 21 September 2012 in Europe, [11] and in North America on 25 September 2012. [1] Cristiano Ronaldo from Real Madrid is featured for the front cover. [12] Also in Japanese Version, Japanese player Shinji Kagawa bis Which club is Manchester United Was featured in cover art again.

The New Data Pack 4.00 was released on 7 March 2013 Which Includes all the January transfers
Pro Evolution Soccer 2013 Was Generally met with positive reception. GameRankings and Metacritic Gave it a score of 81.55% and 82 out of 100 for the PlayStation 3 version; [14] [18] 80.43% and 82 out of 100 for the Xbox 360 version; [15] [19] 72.50% and 80 out of 100 for the PC version; [16] [20] and 55% and 60 out of 100 for the Wii version. [17] [21]

The Digital Fix Gave the PS3 version a score of nine out of ten, stating, “It Might Have Taken a very long time soft PES is the perfect date is good again.” [34] Digital Spy Gave the Same version four stars out of five and Said “When the whistle blows and the action is go, PES 2013 is Easily a match for FIFA, coming closer than ever to winning back Its crown.” [32] Neil Davey of The Guardian Also Gave it four stars out of five, stating “Is this the Pro Evo Fifa to Convince [sic] fans to switch? No. Is it an improvement on the last couple of years’ PES incarnations? Yes. Will I be loving it and hating it and still playing it Until PES 2014 comes out? Absolutely. “[33] The Daily Telegraph Gave the X360 version likewise four out of five stars and called it” an excellent and long-overdue return to form. “[35]

The game sold 399,000 copies in Japan in 2012.
Konami Holdings Corporation Commonly Referred to as Konami; TYO: 9766 OTC Pink: KNMCY) is a Japanese entertainment company. It Operates as a product distributor, Which Produces and distributes trading cards, anime, tokusatsu, slot machines and arcade cabinets, video game developer and publisher company. It Also Operates health and physical fitness clubs in Japan.

Konami is Famous for popular video game series Such as Castlevania, Contra, Dance Dance Revolution, Gradius, Frogger, Suikoden, Ganbare Goemon, Metal Gear, mirmo, Beatmania IIDX, Pro Evolution Soccer, Boktai, Silent Hill, Yu-Gi-Oh! , and Sound Voltex. The 2012 purchase and absorption of Hudson Soft resulted in the addition of Several other popular franchises, Including Adventure Island, Bonk, Bloody Roar, Bomberman, Far East of Eden and Star Soldier. Konami is the twentieth-Largest game company in the world by Revenue. [4]

The Company Was Founded in 1969 as a jukebox rental and repair business in Toyonaka, Osaka, Japan, by Kagemasa Kōzuki, WHO Remains the company’s Chairman. The name “Konami” (/ koʊnɑːmi /; Japanese pronunciation: [kó.nà.mì]) is a Conjunction of the names Kagemasa Kozuki, Yoshinobu Nakama, and Tatsuo Miyasako. [5]

Konami is currently headquartered in Tokyo. In the United States, Its MANAGES Konami video game business from offices in El Segundo, California and its casino gaming business from offices in Paradise, Nevada. Its Australian gaming operations are Located in Sydney. As of March 2016, it owns 21 Consolidated Subsidiaries around the world.
March 21, 1969 – Kagemasa Kozuki (current Chairman) Founded a jukebox rental / repair business in Toyonaka, Osaka. [7]
March 19, 1973 – the business Transformed Into Kozuki Konami Industry Co., Ltd. [7] Began work on Manufacturing and “amusement machines” for arcades. Their first actual game machine wasn’t created Until 1978, and They Began Exporting products to the United States Following the year. They Began to Achieve success with hit arcade games Such as 1981’s Frogger, Scramble, and Super Cobra, Many of Which Were licensed to other companies for stateside release, Including Stern Electronics and Gremlin Industries.
1980s [edit]
May 1980 – Konami developer’s headquarters moved to Toyonaka, Osaka.
March 1981 – The Was Established Konami logo. A new logo with the name in italics was released in 1986 and Was altered in 1998 from italics to Roman text. In 2003 Konami Introduced a new logo for the company’s 30th anniversary. The company Also Introduced the new tagline “(び っ く り): Bikkuri” ( “surprise” in Japanese), Which is marketed as “Be Creative”. [8]
October 1982 – Began Konami Manufacturing and selling PC games.
November 1982 – Konami of America, Inc. (Currently Konami Digital Entertainment, Inc.) Was Established in Torrance, California. It relocated to Buffalo Grove, Illinois in 1984 and in 1999 it relocated again to Redwood City, California, leaving open the location in Illinois Strictly for the Manufacturing of Konami’s arcade video games. In 2003, Konami of America closed down developer’s arcade division due to heavy LOSSES; the Entire Buffalo Grove, Illinois location Was Shut Down Along with it. All new machines and machine INQUIRIES thereafter eu Would Handled by Betson Enterprises. As of 2007, Konami Corporation of America has U.S Its head office moved once again from Redwood City to Konami Digital Entertainment’s office in El Segundo, California.
November 1983 – Began Producing Konami MSX games. Would They go on to Become One of the Most prolific game developer to support the platform During the next seven years, releasing a total of 70 titles on both, the original MSX and the MSX2. [9] [10] Their MSX games Included Such titles as Antarctic Adventure (released in North America on the Colecovision), the Knightmare Trilogy, the Gradius series (Which Was titled Nemesis in Europe) and Vampire Killer (a version of the original Castlevania). Most notably Hideo Kojima’s earlies games, the original Metal Gear, Snatcher (also released on the PC-8801) and Metal Gear 2: Solid Snake, Were all released on the MSX2.
May 1984 – Konami Ltd. (Currently Konami Digital Entertainment B.V.) Was Established in the United Kingdom. In October 1984, Konami Was listed on the Second Section of the Osaka Securities Exchange (Specially Designated stocks in the second section). Subsequent stock listings include Second Section of the Tokyo Stock Exchange (2/1988), London Stock Exchange (9/1999), New York Stock Exchange (9/2002), and the Nikkei Stock Average (Nikkei 225) (10/2003) . In December 1984, Konami GmbH (currently Konami Digital Entertainment GmbH) Was Established in Germany.
April 1985 – Began Konami Manufacturing and selling Family Computer ( “Famicom”) video games. Was this new business, in addition to developer’s arcade market, from Which Were Many later ported games. Konami to Achieve great success Began When the Famicom Took off, being released in the United States as the Nintendo Entertainment System (NES). Many of the NES / Famicom’s bestselling titles Were produced by Konami, Including Gradius, the Castlevania series, the Contra series, and Metal Gear. Konami Was one of the Most active and prolific third party development studios for the NES, Which led to conflict with Nintendo of America’s Licensing Restrictions. During the heyday of the NES, Nintendo of America controlled the production of all licensed NES software titles, and limited third party developers to a maximum of five titles per year. Several companies found a way around this restriction by founding quasi-Independent Subsidiary Corporations, Effectively Doubling the number of games That They Could During the year release. In the case of Konami, this Subsidiary Was known as Ultra Games, and Many of Konami titles Were published in North America under developer’s banner, Including Metal Gear, Gyruss, Skate or Die !, the first two Teenage Mutant Ninja Turtles games and Snake’s Revenge (a sequel to the original Metal Gear Specifically made for the western market). In Europe, faced with a similar Is restriction placed by Nintendo’s European branch, Konami Software Ltd. Established Palcom Same to the end. By the early 1990s, Nintendo of America hadd relaxed Many of Its Licensing Restrictions, and, no longer needed, Ultra Was Into reabsorbed Konami’s official American branch in 1992.
December 1987 – Konami Kosan Co., Ltd. (Currently Konami Real Estate, Inc.) Was Established.
Chiefly due to the success of developer’s NES games, Konami’s earnings Grew from $ 10 million in 1987 to $ 300 million in 1991. [11]
1990s [edit]
May 1991 – Konami Technology Development Center (currently Amusement Content Business’s Kobe Office) Opened in Kobe.
June 1991 – Konami Industries Co., Ltd., Was enamed to Konami Co., Ltd.
November 1991 – Konami Started releasing games for the PC Engine. Notable titles include Snatcher CD-Romantic, Dracula X: Chi no Rondo and Tokimeki Memorial
June 1992 – Konami set up Tokyo headquarters.
December 1992 – Konami Started releasing games for the Mega Drive (Genesis in North America). Notable titles include Rocket Knight Adventures, Castlevania: Bloodlines and Contra: Hard Corps.
1993 – Konami Was headquarters moved from Kobe to Tokyo.
September 1994 – Konami (Hong Kong) Limited (currently Konami Digital Entertainment Limited) Was Established in Hong Kong.
December 1994 – Konami entered the PlayStation video game business.
April, 1995 – Konami Computer Entertainment Osaka Co., Ltd. (Currently Konami Computer Entertainment Osaka, Inc.) and Konami Computer Entertainment Tokyo Co., Ltd. (Currently Konami Computer Entertainment Tokyo, Inc.) Were Established.
May 1995, Konami entered the Sega Saturn game business. In December 1995, Konami Music Entertainment Co., Ltd. (Current Konami Music Entertainment, Inc.) Was Established.
April 1996 – Konami Computer Entertainment Japan Co., Ltd. (Current Konami Computer Entertainment Japan, Inc.) and Konami Service Co., Ltd. (Current Konami Service, Inc.) Were Established.
May 1996 – Konami shifted to a divisional business organization.
October 1996 – Konami Finance Co., Ltd. (Current Konami Capital, Inc.) Was Established.
November 1996 – Holding company Konami Corporation of America Was Established in the U.S. and Konami Australia Pty Ltd. Was Established in Australia.
January 1997 – Konami Gaming, Inc. Was Established in the United States.
March 1997 – Content Business Amusement plant Was Constructed in Kobe. Konami Computer Entertainment School Co., Ltd. (Currently Konami School, Inc.) Was Established.
October 1997 – Konami entered the gaming machine market in Australia.
November 1997 – Konami Was listed on the Singapore Exchange. A European company, Konami Europe B.V. (Currently Konami Digital Entertainment B.V.), Was Established in the Netherlands.
1998 – Konami released Dance Dance Revolution, a dance simulation game That game revolutionized the music industry.
December 1999 – The official registered address of Konami’s headquarters Was changed from Kobe to Tokyo. In January 2000 Received a license of Konami Manufacturing and sales of gaming machines from the U.S. state of Nevada. In June 2000, the Konami Software Shanghai, Inc. Was Established. In July 2000, Konami Co., Ltd. It was renamed to Konami Corporation.

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