Pro Evolution Soccer 2015
Pro Evolution Soccer 2015 (abbreviated as PES 2015 and known as World Soccer: Winning Eleven 2015 in Asia and World Soccer: Winning Eleven 2015 – Konami the Best only in Japan) is a football simulation game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. It is the Fourteenth edition of the Pro Evolution Soccer series. The cover of the game features Mario Götze of Bayern Munich (except for the Japanese version, Whose cover art features Keisuke Honda of A.Ç. Milan). In this game, the slogan used Ours Was The Pitch is for the first time.
The game’s first downloadable content pack was released on 9 November 2014, ahead of the official launch of PES 2015 on 13 November. The pack adds an extra 8 European Teams (Slovan Bratislava, FK Partizan, Maccabi Tel Aviv, Ludogorets Razgrad, HJK Helsinki, Qarabağ Agdam, Legia Warsaw, Sparta Praha), Copa Sudamericana 2014 tournament, summer transfers, new player faces, latest squad lineups , and a series of latest boots from Adidas, Nike and Puma.
A second downloadable content pack was released on 15 December, adding four new teams and stadia, among other updates.
Pro Evolution Soccer 2015 Received Generally positive reviews from Critics. IGN scored it a 9 out of 10, stating “PES 2015 PS2-era Embraces Its roots While Offering Could almost everything you want from a modern football simulation.” Howevera, They criticized the presentation, Saying That it still needs some work.  Hardcore Gamer Gave the game a 4 out of 5, Saying, “Submissive After a few years, Konami has put Forth a game That caters to soccer fans with superb flexibility for creative expression, fluid gameplay and astoundingly intelligent AI.
September 21, 2000 – Konami and Universal Studios Announced That They HAD entered an agreement That Would enable Konami to Publish a Crash Bandicoot game for next-generation game systems (PlayStation 2 and Xbox), with Universal Interactive (Vivendi Games) handling the production of the games.
October 2000 – Konami Marketing, Inc., Was Established and Began operations.
February 2001 – People Co., Ltd. (Later renamed Konami Sports & Life Co., Ltd.) became Konami’s Subsidiary through a friendly TOB takeover bid and Konami entered the health & fitness business.
May 14, 2001 – Konami made a deal with Universal Interactive to team up by Producing and Distributing more titles in addition to Crash Bandicoot series.
August 2001 – Konami invested in Hudson Soft Co., Ltd. and made it an affiliated company.
October 2001 – Konami entered the toy business candy.
February 2002 – Konami entered the Xbox game business. Konami Sports Corporation Acquired the shares of Daiei Olympic Sports Club, Inc. (Currently Konami Olympic Sports Club Corporation, Which WOULD BE merged by Konami Sports Corporation in October 2002) and became Konami’s Subsidiary.
August 2002 – Konami’s headquarters moved from Minato Was to Chiyoda, Tokyo.
2003 – Konami teamed up with the Japanese film production company Toho Company, Ltd. in Creating Their own genre of tokusatsu TV series, known as the Chouseishin Series, in Attempt to emulate and rival the success of Toei’s Super Sentai genre. 
2005 – Konami accepted third-party new shares issued by Hudson Soft Co., Ltd. and made it a Consolidated Subsidiary. Konami Opened an office and gaming production facility in Paradise, Nevada casino gaming equipment for Its Subsidiary, Konami Gaming. 
October 2005 – Konami Logistics and Service, Inc. (Currently Konami Manufacturing and Service, Inc.) Was Established.
December 2005 – Konami Was Largest declared the sixth game developer in Japan after Nintendo, Square Enix, Capcom, Sega Sammy Holdings, and Namco Bandai.
February 2006 – Internet Revolution, Inc. Was Established as a joint venture company with Internet Initiative Japan Inc.
March 2006 – Konami Acquired capital in Resort Solution Co., Ltd. (Equity method affiliate) and business alliance. Konami Digital Entertainment Co., Ltd. Was Newly Established to take over Konami’s digital entertainment business and Konami became a pure holding company.
May 2006 – Konami Acquired Entire Stake in Combi Wellness Corporation and made it a Subsidiary.
August 2006 – Konami entered the Pachislo market.
April 2007 – Was Konami’s headquarters moved to Minato, Tokyo. The offices of the Konami Group in Tokyo Were subsequently moved to Tokyo Midtown.
March 2008 – Konami Transformed Sportsplex Japan Co., Ltd. Into a Consolidated Subsidiary through a share purchase.
August 2014 – American PlayStudios in association with MGM Gambling struck a content deal with Konami Gaming’s myVegas app.
April 2015 – After the cancellation of Silent Hills, Konami Itself delisted from the New York stock exchange. 
May 2015 – In a translated interview with Nikkei Trendy Net, Newly appointed CEO of Konami Digital Entertainment Hideki Hayakawa Announced That Konami Will Shift Their Focus Towards mobile gaming, Claiming that, “Mobile is Where the Future of gaming lies.”  The trade name of the company from Konami Corporation Was changed to Konami Holdings Corporation.
Konami Holdings Corporation
Konami Digital Entertainment Co., Ltd.
Konami Sports & Life Co., Ltd.
Konami Real Estate, Inc.
Konami Manufacturing and Service, Inc.
Facility Konami Service, Inc.
KME Co., Ltd.
Takasago Electric Industry Co., Ltd.
Hudson Soft Company, Limited: On 2011-01-20, Konami Corporation Announced turning Hudson Soft Co., Ltd. Its Subsidiary wholly or via share exchange. The exchange became Effective on 2011-04-01. 
DIGITAL GOLF Inc .: On 2011-01-20, Konami Corporation Announced the acquisition of DIGITAL GOLF Inc. via share exchange. DIGITAL GOLF Would Become a wholly owned Subsidiary of Konami Corporation. The exchange became Effective on 2011-03-01. 
Internet Revolution, Inc.
Biz Share Corporation
Combi Wellness Corporation
Yebisu CLUB AT THE GARDEN CO., LTD.
Konami Holdings Corporation
Nagoya Konami Computer Entertainment, Inc. (KCEN) Originally Founded on October 1, 1996,  Was Dissolved Along with Konami Computer Entertainment Kobe, Inc. (KCEK) in December 2002. 
On December 16, 2004, the Corporation Announced Konami Konami Online, Inc., Konami Computer Entertainment Studios, Inc., Konami Computer Entertainment Tokyo, Inc., Konami Computer Entertainment Japan, Inc. Would merge Into Konami Corporation, Effective on March 1, 2005.  
On February 22, 2005, the Corporation Announced Konami Konami Media Entertainment, Inc. Would merge Into Konami Corporation, Effective on March 1, 2005.  On March 11, 2005 Konami Konami Corporation Announced Traumer, Inc WOULD BE Into Konami Corporation merged back, Effective on June 1, 2005. 
On January 5, 2006 Konami Corporation Announced the merger of Konami Sports Corporation merged with Its parent company, Konami Sports Life Corporation. The parent WOULD BE Dissolved under the merger, and Konami Sports Would Become the wholly owned Subsidiary of Konami Corporation after share exchange between KC and KS. After the share exchange, KS WOULD BE renamed Konami Sports & Life Co., Ltd.  On February 28, 2006, Konami Sports Corporation merged with Its parent company, Konami Sports Life Corporation, and became Konami Sports Corporation. 
On September 21, 2010, Konami Corporation Announced it has Signed an agreement to acquire with Abel Corporation via share exchange. After the transaction, Abel Corporation became a wholly owned Subsidiary of Konami Corporation, Effective January 1, 2011.   On January 1, 2011, Abel Was Corporation renamed to Takasago Electric Industry Co., Ltd.  As part of the acquisition, Biz Share Corporation Also became a Subsidiary of Konami Corporation.
Konami Computer Entertainment Tokyo, (aka KCET, KCE Tokyo, Konami TYO, and Konami Computer Entertainment Tokyo Co., Ltd.) is a Former Subsidiary of Konami Corporation. Konami absorbed KCET Along with Several of Its other Subsidiaries in 2005. KCET Was a Tokyo-based game developer Responsible for Many of Konami’s Most notable video game franchises, Including Pro Evolution Soccer / Winning Eleven, Castlevania, Dance Dance Revolution, Gradius and Silent Hill .
Konami JPN Ltd., formerly Konami Computer Entertainment Japan (KCEJ), is a video game developer and Subsidiary of Konami Corporation, Located in Tokyo.
The development house has worked on titles for a wide variety of platforms, ranging from Game Boy to PlayStation. KCEJ is split Into Two Different development teams, Located in two offices in Tokyo. East KCEJ Blades Developer 7 as well as a number of dating sims for the PlayStation, Sega Saturn and Game Boy. KCEJ West is known for the best-selling Metal Gear Solid series, as well as the Beatmania and GuitarFreaks series.
On April 1, 2005 KCEJ (Along with KCET and KCES) merged with Its parent company. Hideo Kojima (the company’s Former vice president) has His own Formed Subsidiary, Kojima Productions.
On October 2, 2006 hadd Announced Konami Corporation completed the acquisition of mobile phone content developer Megacyber Corporation. 
On February 6, 2007, Konami Corporation To Be Announced Megacyber Corporation merged Into Konami Digital Entertainment Co., Ltd., with Konami Digital Entertainment Co., Ltd. being the surviving company, Effective on April 1, 2007.