Counter Strike 1.6 – CSBD v1.0
Counter Strike 1.6 – CSBD v1.0
Download this Counter Strike 1.6 – Click Here
Starting from the idea of discovering a very good CS Lumix valve, I thought of making some changes to Counter-Strike 1.6 client. I worked for a while, but I think I fell on profit than expected.
CS personality, personalized CsBlackDevil community with the role of an ad in the game world and performance is offered by the Counter-Strike.
CSBD v1.0 offers total security, performance and quality throughout the period of the game:
1. plugins like automatic connection / Gamemenu have no effect on the CS
2. amx_exec amx_destroy orders and / exterminated have no effect on the CS
3. , FPS remains constant fpsbooster due between 99 to 100.5 now because high performance parameters
4. commandmenu present some improvements, for example,
Post team, etc …
5. because of new changes more rapidly, you can connect to any server regardless of its location
6. the interface provided by the CS is revolutionary in the world of CS
7. skins that simple weapons such as CS Source
8. Players in the old version of Steam skins CS 2007
9. Favorite servers do their best formal presence servers in CSBD
10. MasterServer update, also it can not be modified by a plugin
Counter-Strike: Source is a remake of Counter-Strike using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won either by completing an objective (such as detonating a bomb or rescuing hostages) or by eliminating all members of the enemy team.
Counter-Strike: Source retains its team-based objective-orientated first-person shooter style gameplay. The aim of playing a map is to accomplish a map’s objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round, though this depends on which server people play on. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.
Shooting while moving dramatically decreases accuracy, and holding the trigger down to continuously shoot produces severe recoil. The severity of damage induced by weaponry is dependent upon the specific locations of hits, with hits to the head being most lethal and shots which make contact elsewhere causing lesser loss of health. Damage is also affected by the distance, and if the target wears protection.
Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004. On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero as well as those who had received a Half-Life 2 voucher bundled with some ATI Radeon video cards. The game was included with Half-Life 2 bundles, which were released on November 16, 2004.
On October 11, 2006, Valve released an experimental update entitled Dynamic Weapons Pricing. Under this system, item prices are determined based on their demand the previous week.
On March 5, 2010, Valve Corporation announced the release of games from its first-party library, including games from the Counter-Strike series, for Mac OS X. The ports were slated for release in April 2010. Valve employed Hidden Path Entertainment to provide support on updating Counter-Strike: Source. On May 7, 2010, Valve released an update that includes new features and functionality developed in collaboration with Hidden Path Entertainment. These include 144 (now 146) new achievements, a new domination and revenge system, similar to that of Team Fortress 2, player stats, an upgrade to the Source engine and more. On June 23, 2010, Valve released the beta to the public alongside the promised OS X version. On February 5, 2013, Valve released a port of Counter-Strike: Source for Linux.
Counter-Strike: Source was met with positive reviews from professional critics. Aggregate review website Metacritic assigned the game an overall score of 88 out of 100 based on 9 reviews from critics. However, Source received some criticism by the competitive community, who believed that the game’s skill ceiling was significantly lower than that of Counter-Strike 1.6
Counter-Strike: Global Offensive (CS:GO) is a multiplayer first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation. It is the fourth game in the main Counter-Strike franchise. Counter-Strike: Global Offensive was released for Microsoft Windows, OS X, Xbox 360, and PlayStation 3 in August 2012, with the Linux version being released in September 2014. It features classic content, such as revamped versions of classic maps, as well as brand new maps, characters and game modes. Cross-platform multiplayer was planned between Windows, OS X, Linux, and PlayStation 3 players, but was ultimately limited to Windows, OS X, and Linux because of the differences in update-frequency between systems
Similar to previous Counter-Strike games, Global Offensive is an objective-based multiplayer first-person shooter. Players play as Terrorists or Counter Terrorists, and must complete objectives while attempting to eliminate the enemy team.
Players purchase weapons and equipment at the beginning of every round with money awarded based on their performance. Completing objectives such as planting the bomb or killing an enemy earns players money, but negative actions, such as friendly fire towards a teammate or hostage will result in monetary penalty. In addition, when a round ends all players receive some amount of money, with players on the winning team receiving substantially more.
Counter-Strike: Global Offensive added new weapons and equipment not seen in previous installments, most notably the firebomb for each side (referred to as a Molotov on the terrorist side and as an Incendiary Grenade on the Counter-Terrorist side). These temporarily cover a small area in fire, dealing damage to anyone passing through. Cosmetic items, such as weapon finishes, were added post-release.[
Counter-Strike: Global Offensive received generally positive reviews from critics. Aggregate review website Metacritic assigned the PC version an overall score of 83 out of 100 based on 38 reviews from professional critics.
Evan Lahti from PC Gamer noted that the majority of new official maps in Global Offensive were only for Arms Race or Demolition game modes; while Classic maps were only given “smart adjustments” to minor details. GameSpy’s Mike Sharkey pointed out that the game provides very little in the way of new content; and that the Elo rating system seems ineffective, what “with so many new players of various skill levels logging on for the first time this week”. Destructoid gave the game a very positive review, awarding it 9.5/10, saying that it “delivers on the promise of a faithful, polished, and better looking Counter-Strike for anyone who wants it.” GameSpot said in their positive review that this game “is a solid update to a classic shooter”.
Counter-Strike: Global Offensive won the eSports Game of the Year award at The Game Awards 2015
The other major geologic process that has affected the Moon’s surface is impact cratering, with craters formed when asteroids and comets collide with the lunar surface. There are estimated to be roughly 300,000 craters wider than 1 km (0.6 mi) on the Moon’s near side alone. Some of these are named for scholars, scientists, artists and explorers. The lunar geologic timescale is based on the most prominent impact events, including Nectaris, Imbrium, and Orientale, structures characterized by multiple rings of uplifted material, typically hundreds to thousands of kilometres in diameter and associated with a broad apron of ejecta deposits that form a regional stratigraphic horizon. The lack of an atmosphere, weather and recent geological processes mean that many of these craters are well-preserved. Although only a few multi-ring basins have been definitively dated, they are useful for assigning relative ages. Because impact craters accumulate at a nearly constant rate, counting the number of craters per unit area can be used to estimate the age of the surface. The radiometric ages of impact-melted rocks collected during the Apollo missions cluster between 3.8 and 4.1 billion years old: this has been used to propose a Late Heavy Bombardment of impacts.
Blanketed on top of the Moon’s crust is a highly comminuted (broken into ever smaller particles) and impact gardened surface layer called regolith, formed by impact processes. The finer regolith, the lunar soil of silicon dioxide glass, has a texture resembling snow and a scent resembling spent gunpowder. The regolith of older surfaces is generally thicker than for younger surfaces: it varies in thickness from 10–20 km (6.2–12.4 mi) in the highlands and 3–5 km (1.9–3.1 mi) in the maria. Beneath the finely comminuted regolith layer is the megaregolith, a layer of highly fractured bedrock many kilometres thick.
Liquid water cannot persist on the lunar surface. When exposed to solar radiation, water quickly decomposes through a process known as photodissociation and is lost to space. However, since the 1960s, scientists have hypothesized that water ice may be deposited by impacting comets or possibly produced by the reaction of oxygen-rich lunar rocks, and hydrogen from solar wind, leaving traces of water which could possibly survive in cold, permanently shadowed craters at either pole on the Moon. Computer simulations suggest that up to 14,000 km2 (5,400 sq mi) of the surface may be in permanent shadow. The presence of usable quantities of water on the Moon is an important factor in rendering lunar habitation as a cost-effective plan; the alternative of transporting water from Earth would be prohibitively expensive.
In years since, signatures of water have been found to exist on the lunar surface. In 1994, the bistatic radar experiment located on the Clementine spacecraft, indicated the existence of small, frozen pockets of water close to the surface. However, later radar observations by Arecibo, suggest these findings may rather be rocks ejected from young impact craters. In 1998, the neutron spectrometer located on the Lunar Prospector spacecraft, indicated that high concentrations of hydrogen are present in the first meter of depth in the regolith near the polar regions. In 2008, an analysis of volcanic lava beads, brought back to Earth aboard Apollo 15, showed small amounts of water to exist in the interior of the beads.
The 2008 Chandrayaan-1 spacecraft has since confirmed the existence of surface water ice, using the on-board Moon Mineralogy Mapper. The spectrometer observed absorption lines common to hydroxyl, in reflected sunlight, providing evidence of large quantities of water ice, on the lunar surface. The spacecraft showed that concentrations may possibly be as high as 1,000 ppm. In 2009, LCROSS sent a 2,300 kg (5,100 lb) impactor into a permanently shadowed polar crater, and detected at least 100 kg (220 lb) of water in a plume of ejected material. Another examination of the LCROSS data showed the amount of detected water to be closer to 155 ± 12 kg (342 ± 26 lb).
In May 2011, Erik Hauri et al. reported 615–1410 ppm water in melt inclusions in lunar sample 74220, the famous high-titanium “orange glass soil” of volcanic origin collected during the Apollo 17 mission in 1972. The inclusions were formed during explosive eruptions on the Moon approximately 3.7 billion years ago. This concentration is comparable with that of magma in Earth’s upper mantle. Although of considerable selenological interest, Hauri’s announcement affords little comfort to would-be lunar colonists—the sample originated many kilometers below the surface, and the inclusions are so difficult to access that it took 39 years to find them with a state-of-the-art ion microprobe instrument.
he gravitational field of the Moon has been measured through tracking the Doppler shift of radio signals emitted by orbiting spacecraft. The main lunar gravity features are mascons, large positive gravitational anomalies associated with some of the giant impact basins, partly caused by the dense mare basaltic lava flows that fill these basins. These anomalies greatly influence the orbit of spacecraft about the Moon. There are some puzzles: lava flows by themselves cannot explain all of the gravitational signature, and some mascons exist that are not linked to mare volcanism.
Main article: Magnetic field of the Moon
The Moon has an external magnetic field of about 1–100 nanoteslas, less than one-hundredth that of Earth. It does not currently have a global dipolar magnetic field and only has crustal magnetization, probably acquired early in lunar history when a dynamo was still operating. Alternatively, some of the remnant magnetization may be from transient magnetic fields generated during large impact events, through the expansion of an impact-generated plasma cloud in the presence of an ambient magnetic field—this is supported by the apparent location of the largest crustal magnetizations near the antipodes of the giant impact basins.
The Moon has an atmosphere so tenuous as to be nearly vacuum, with a total mass of less than 10 metric tons (9.8 long tons; 11 short tons). The surface pressure of this small mass is around 3 × 10−15 atm (0.3 nPa); it varies with the lunar day. Its sources include outgassing and sputtering, the release of atoms from the bombardment of lunar soil by solar wind ions. Elements that have been detected include sodium and potassium, produced by sputtering, which are also found in the atmospheres of Mercury and Io; helium-4 and neon from the solar wind; and argon-40, radon-222, and polonium-210, outgassed after their creation by radioactive decay within the crust and mantle. The absence of such neutral species (atoms or molecules) as oxygen, nitrogen, carbon, hydrogen and magnesium, which are present in the regolith, is not understood. Water vapour has been detected by Chandrayaan-1 and found to vary with latitude, with a maximum at ~60–70 degrees; it is possibly generated from the sublimation of water ice in the regolith. These gases can either return into the regolith due to the Moon’s gravity or be lost to space, either through solar radiation pressure or, if they are ionized, by being swept away by the solar wind’s magnetic field.
A permanent asymmetric moon dust cloud exists around the Moon, created by small particles from comets. Estimates are 5 tons of comet particles strike the Moon’s surface each 24 hours. The particles strike the Moon’s surface ejecting moon dust above the Moon. The dust stays above the Moon approximately 10 minutes, taking 5 minutes to rise, and 5 minutes to fall. On average, 120 kilograms of dust are present above the Moon, rising to 100 kilometers above the surface. The dust measurements were made by LADEE’s Lunar Dust EXperiment (LDEX), between 20 and 100 kilometers above the surface, during a six-month period. LDEX detected an average of one 0.3 micrometer moon dust particle each minute. Dust particle counts peaked during the Geminid, Quadrantid, Northern Taurid, and Omicron Centaurid meteor showers, when the Earth, and Moon, pass through comet debris. The cloud is asymmetric, more dense near the boundary between the Moon’s dayside and nightside.
The Moon makes a complete orbit around Earth with respect to the fixed stars about once every 27.3 days[g] (its sidereal period). However, because Earth is moving in its orbit around the Sun at the same time, it takes slightly longer for the Moon to show the same phase to Earth, which is about 29.5 days[h] (its synodic period). Unlike most satellites of other planets, the Moon orbits closer to the ecliptic plane than to the planet’s equatorial plane. The Moon’s orbit is subtly perturbed by the Sun and Earth in many small, complex and interacting ways. For example, the plane of the Moon’s orbital motion gradually rotates, which affects other aspects of lunar motion. These follow-on effects are mathematically described by Cassini’s laws.
Relative sizeThe Moon is exceptionally large relative to Earth: a quarter its diameter and 1/81 its mass. It is the largest moon in the Solar System relative to the size of its planet,[i] though Charon is larger relative to the dwarf planet Pluto, at 1/9 Pluto’s mass.[j] Earth and the Moon are nevertheless still considered a planet–satellite system, rather than a double planet, because their barycentre, the common centre of mass, is located 1,700 km (1,100 mi) (about a quarter of Earth’s radius) beneath Earth’s surface
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